Calculus Help! - Revolving an area about a line! Need help showing the work! 10 pts!!!!
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Calculus Help! - Revolving an area about a line! Need help showing the work! 10 pts!!!!

[From: ] [author: ] [Date: 11-05-11] [Hit: ]
Answer is 368/3pi, can someone show me how to get that?-Third times the charm eh ;) The axis of rotation is vertical, but the washer method will be easier for this, so slice horizontally, implying dy.......
Find the volume of the solid for the region bounded by the lines y=6-x. y=0, y=4, x=0 revolved about the line x=6.

Can anyone also verify the shape, is it a rectangle with a interior triangle that intercept at x=6. Or is a triangle/cone that have it's center at x=0.

Thanks.

Answer is 368/3pi, can someone show me how to get that?

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Third time's the charm eh ;)

The axis of rotation is vertical, but the washer method will be easier for this, so slice horizontally, implying dy. Now the limits are from 0 to 4.

V = ∫ A(y) dy from 0 to 4

A(y) = πR^2 - πr^2
A(y) = π(R^2 - r^2)

So first determine the outer radius, R. The outer radius is defined by the line x = 0, and since x = 0 is always 6 away from x = 6, R = 6.

Now determine the inner radius, r. The inner radius is defined by the line x = 6 - y (rearranging the equation for x.) When y = 0 the radius is 0 and when y = 4 the radius is 4, so r = y. Note that we didn't actually need the equation, but it's useful to have it just in case. Now sub those in:

A(y) = π(R^2 - r^2) = π((6)^2 - (y)^2) = π(36 - y^2)

V = π ∫ (36 - y^2) dy from 0 to 4
V = π[36y - (1/3)y^3] from 0 to 4
V = π[36(4) - (1/3)(4)^3] <-- Note that the lower limit of 0 will be zero
V = (368/3)π <--- yay!

Done!

P.S. Don't worry about that typo. It happens to the best of us...

P.S.S. If you want a diagram of the lines:

http://www.wolframalpha.com/input/?i=plo…

Edit:

The area that we're integrating is the one that looks like this:

_______
|............\
|.............\
|..............\
|...............\
|................\
|.................\
|..................\

It's the triangle, but with the very top cut off.

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There's only one area to integrate - the area that I drew is IT. There isn't anything else. You revolve that area around x = 6 which, yes, would mean there's another cross section from 6 to 12, but you don't need to worry about that. The integration takes care of it.

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